Massively multiplayer on-line games on the cheap

Blogged under Industry News by Albert T Wong on Monday 27 February 2006 at 8:01 am

Massively multiplayer on-line games on the cheap
Massive multiplayer on-line games (MMOs) have been around for a while, but their continued and massive revenue growth as of late have made the industry sit up and take notice. There are many new MMO products in the works, most funded by large publishers and given huge amounts of money to make a splashy debut in the marketplace. However, a new company, Multiverse Networks, is taking a different approach.

Massively multiplayer on-line games on the cheap

Blogged under Industry News by Albert T Wong on Monday 27 February 2006 at 7:58 am

Massively multiplayer on-line games on the cheap
Massive multiplayer on-line games (MMOs) have been around for a while, but their continued and massive revenue growth as of late have made the industry sit up and take notice. There are many new MMO products in the works, most funded by large publishers and given huge amounts of money to make a splashy debut in the marketplace. However, a new company, Multiverse Networks, is taking a different approach.

World Series of Video Games coming to a city near you… maybe

Blogged under Industry News, Events by Albert T Wong on Monday 20 February 2006 at 10:58 pm

World Series of Video Games coming to a city near you… maybe
Gamers, rev up your thumbs. Games Media Properties, the company behind the touring GameRiot festivals, has announced their latest endeavor: a series of six gaming tournaments to be held at various locations around the country during 2006. Entitled the World Series of Video Games (WSVG), the tour is scheduled to kick off in Louisville, Kentucky over the weekend of June 15-18, travel to four more cities for additional “circuit events,” then culminate in a December finale that will attempt to match the best players from each local tour stop.

Are player-driven games the future of digital gaming? : Page 1

Blogged under Industry News by Albert T Wong on Monday 20 February 2006 at 10:55 pm

Are player-driven games the future of digital gaming? : Page 1
Gaming is arguably one of the most interactive and progressive electronic entertainment mediums in existence today. As innovative new gaming concepts stretch the limitations of current technology, developers are looking for unique ways to make games more immersive and engaging. As the cost of producing content increases, and player demand for a broader selection of content continues to escalate, developers are searching for new ways to allow gamers to participate in the creative process, by facilitating player-driven construction and distribution of new content.

Guild holds Wow server hostage

Blogged under MMOG, online gaming, Industry News by Catherine Helzerman on Monday 20 February 2006 at 12:20 pm

Thanks to IBMer Noah Kuttler for passing along this story posted on Kotaku.

Terrorist Guild Holds WoW Server Hostage

The Imperial Order, a World of Warcraft guild on the Detheroc server, is holding the server hostage. The guild has completed the various quests needed to obtain a septer used to ring a gong. Ringing the gong will open the gates giving everyone on the server access to new content, but the guild refuses to do it. At least, they refuse to do it until someone pays them 5,000 gold.

They say they’d rather be known as the obnoxious guild that held their server hostage than forgotten as the kind guild that opened new content.

Nobody remembers the fair and quietly intelligent people we meet in their daily lives, but everyone remembers those who ruin their day.

We’ll have plenty of time to conquer this new content, but for now we see an endless novelty in holding it hostage. And this is what we will continue to do: Hold it hostage.

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Battlefield Tournament Results

Blogged under Industry News by Carlos Lopez on Sunday 19 February 2006 at 6:34 pm

Here’s a digest of the EA torunament and a few pics. I’m the guy in the green shirt. We took second place by the smallest margin possible after having to convert to their console. It was a great trip to San Francisco.

PRO SKILLS WINS 50K

In the world of Battlefield three points is not much. Three points made all the difference between first and second place in the EA sponsored Battlefield: Modern Combat Tournament.

Round 1 Pro Skills dominated and maintained 5 out of 7 flags as the Mercenary Faction.

Round 2 after an incredible firefight for flags 4 and 5 Pro Skills was pushed back to flag 6. Not to be dominated, Pro Skills systematically take flags 4 and 5 only to run out of time with only three points left to tie.

Professional Skills thanks EA, Army 101 and congratulates their opponents on the win.

**Stay tuned to www.proskills.us for more pics and videos to come.**

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