XBox 360 UI team looks for feedback

The intricacies of UI design can represent a significant challenge to even the most attentive of developers. Yet, good UI design is even worse. It can be likened to a “black art of guesswork”, trying to penetrate the mind of the average user.
The XBox 360 Dashboard is no exception, being the centerpiece of interactivity within Microsoft’s Xbox 360 platform. With gameplayers being among the most critical and least forgiving audience in the world, designing interaction within the UI manifests a mind-boggling challenge.
Enter Paolo Malabuyo, User Experience Lead for Microsoft’s Entertainment & Devices Division. Obviously, his responsibilities are vast, but he’s gone one step further to ensure that his UI meets the high demands of its users.
He’s asked the gamers themselves.
Interested users or developers are invited to visit his blog, Wildchicken’s MSN Livespace, and make their suggestions to the Xbox 360 UX team. The conversation should prove to be particularly spirited!
If you are a user experience professional yourself, you may also find the breadth and colour of the discussion instructive. Those unfamiliar with Dashboard may find it beneficial, particularly UI designers interested in improving their own designs. Or to take a page from Paolo’s playbook, don’t be afraid to ask your users. Even if they’re gamers!





